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反恐精英:全球攻势2021年5月4日更新日志 
翻译:@内格夫CSGO 

[OPERATION BROKEN FANG] 

- Operation Broken Fang has come to an end. Players who have unredeemed operation stars will have until May 15th to claim their operation rewards.
- Introducing CS:GO 360 Stats - A subscription service for players that want to continue collecting official Competitive and Wingman stats.
- Premier Competitive remains available for all players featuring pick/ban process across the entire Active Duty Group map pool.
- Retakes remains available and has been moved into Wargames.

【狂牙大行动】

 狂牙大行动现已结束;拥有未兑换的大行动之星的玩家可在5月15日之前兑换他们的大行动奖品;
 引入“CS:GO 360数据”——一个为想要继续收集竞技模式和搭档模式数据的玩家提供的订阅服务(译者注:订阅价格为每月7元)
 “狂牙大行动优先权”匹配模式将继续向所有玩家开放,可在全部服役生涯地图组中进行选择/禁用地图;
 回防模式继续开放,并被移入战争游戏模式;

[SNAKEBITE CASE]

- Introducing the Snakebite Case, featuring 17 community-designed weapon finishes, and the Broken Fang Case set of gloves as rare special items.

【Snakebite武器箱】

 引入Snakebite武器箱,包含17种社区设计的武器饰品,以及狂牙大行动武器箱的手套作为罕见的特殊物品;

Snakebite武器箱

[MISC]

- Chicken models have received a visual upgrade.
- Fixed community maps whose textures would appear black as a result of previous security fixes.
- The \ key can again be bound to commands. If you were using this key before, you will need to bind it again.
- Additional security and stability improvements.
- Added an option for large community maps to fade the Boost Player Contrast feature beyond the far-Z fog plane by setting fadeplayervisibilityfarz to 'true' in info_map_parameters.

【杂项】

 小鸡模型已得到外观升级;
 修复了社区地图纹理变成黑色的错误,该错误是由上次安全性更新导致的;
 键盘上的“\”键位可再次用于绑定指令;如果你之前正在使用这个键位,你需要对它进行重新绑定;
 其他安全性与稳定性改进;
 为较大的社区地图增加了一个修改对比度的参数选项;

升级后的小鸡模型

[MAPS]

- Ancient has been added into the current competition map pool Active Duty Group and Train has been removed from Active Duty Group.
- Grind and Mocha have been added to official matchmaking in Scrimmage, Casual, and Deathmatch game modes, replacing Apollo, Engage, and Anubis.
- Calavera and Pitstop have been added to official matchmaking in Wingman game mode, replacing Elysion and Guard.

【地图】

 远古遗迹现已加入现役地图池,列车停放站已被移出现役地图池(译者注:近期的RMR赛事仍将使用包含列车停放站的旧地图池)
 新地图Grind和Mocha现已加入官方匹配的混战模式、休闲模式和死亡竞赛游戏模式,以代替阿波罗、车展大厅和阿努比斯;
 新地图Calavera和Pitstop现已加入官方匹配的搭档模式,以代替极乐净土和守卫所;

新地图Grind和Mocha


新地图Calavera和Pitstop

- Ancient:

- New route from CT spawn to A site.
- Widened T entrance to left side of mid.
- Opened up skylight in T tunnel to A site.
- Extended plantable bomb zone in B site.
- Opened up ledge in A site.
- Various minor bugfixes.

 远古遗迹:

 增加了CT出生点到A包点的新路线;
 增加了T通往中路左侧入口的宽度;
 开放了T通往A包点通道的天空;
 增加了B包点炸弹安放区域的大小;
 开放了A包点的壁架;
 一些微小错误的修复;

- Nuke:

- Fixed a clipping issue on window in T lobby.
- Centered a lamp that was bugging me.

- 核子危机:

 修复了T大厅窗户上的碰撞体积问题;
 将一盏灯放在居中位置;

- Frostbite:

- Overhauled interior lighting.
- Fixed delivery drones being stuck in the bottom right corner of the map.
- Added drone clips to improve delivery drone navigation.
- Fixed rare cases of loot spawning in inaccessible areas/inside terrain.
- Made a window frame in Alpha non solid (thanks Musti)
- Clipped wood railings in the frozen lake area.
- Improved the look of the ice texture when Shader Detail is set to Medium or lower.
- Fixed a missing face on a wooden beam in Town.
- Added a sound effect in server room.

 寒伤之地(头号特训)

 修复了室内照明;
 修复了送货无人机在地图右下角卡住的错误;
 增加了无人机碰撞体积,以改善送货无人机的导航问题;
 修复了一个罕见的情况,即地图物品刷新在无法进入的区域或地形内部;
 将一个窗户的边框变为透明而非实心(感谢Musti)
 裁剪了冻湖区域的木质栏杆;
 当阴影效果设置为中或更低时,改进了冰纹理的外观;
 修复了城镇中木梁上的一个缺失表面;
 在服务器房间中增加音效。

原文地址:
https://blog.counter-strike.net/index.php/2021/05/33898/
https://blog.counter-strike.net/index.php/2021/05/34020/